

I really have no idea what went wrong/what I'm doing wrong. Only thing I can think of is taming the animals? But they're already docile, and turning them into pets means they just get into the meals made for my villagers instead of their fodder. Aside from choosing to slaughter some mature ones (left f/m alive to breed)īoth the pen and the barn are fully accessible (villagers still come to harvest produce like milk & eggs). Doesnt take long for them to give new chickens too :) I see the problem with rats ekkk. Thanks for the popup to say they on the map :) Nice easy tames. Got my first chickens on experiment build. They had been feeding the animals prior and nothing significant happened (that I noticed) to make them stop. Going Medieval > Experimental Branch > Topic Details. I had 200+ hay and 80 animal feed in the barn just next to the pen. I have no idea if it's a bug, or if I missed something. I even tried getting rid of all the jobs and de-selecting any animals I'm in the process of taming - nothing. It was all selected, and even with the animal handling job at full, nobody would do it. For the most part my villagers don't have to haul anything to the stockpiles (or feeding troughs) anymore.I've been playing for over an in game year now, and probably around month 6 my villagers stopped putting fodder in the animal troughs. I don't have them assigned to anybody and just let them run around. and well they can all haul a lot quicker than my villagers, and in some cases are smarter about it than the villagers. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. Pet dogs bear offspring that are already pets, and can start hauling from the moment they are born.Ī fun note: I now have lots of doggies. is just my games but ducks sell way higher to monarchs for some reason (chickens go for 100-200. So I made a 1x1 stockpile in my house for just animal food and the dogs eat there, mostly. 1 guide Faithful companion Have a tamed colony animal. So far, dogs have been very great! They only eat carcasses, raw meat, animal food (not hay). But alas, he died of old age, sometime just before his 5th birthday. He wasn't picky, and I almost slaughtered him a few different times. My first pet, a cow named Phobos, liked to eat everything, including stuff in my cold storage.

Pets can still go into and through all doors/gates. Wicker fences keep most of the wild animals out of your farm space. Side note: some domesticated sheep/cows/etc do show up from time to time and my villagers simply lead them to their appropriate pens. Start a great new job tomorrow, thanks for letting me share my work and for giving me ideas of what to put in 1 / 8. In between an overseas holiday, job apps and housework I've been working on this village. Hares have the lowest health of the animals and never retaliate when hunted, which makes them an ideal target for aspiring archers and hungry settlers. A worthy beast for the pot, and for its fur. Hare Timid but fast, a wild hare is hard to catch. I have found that domesticated animals do breed, and they bear domesticated offspring, and then those have been more easily trained (based on non-empirical evidence). Quit a toxic workplace about two months ago. Animals that must be tamed first before they can be trained. Each level has to go to 100% to get to the next level, so basically you have to train a wild animal twice to get to pet. So the process goes wild > domesticated > pet. The deer I have not had much luck with so far into making pets, unless I specifically target the level 50 animal husbandry villagers on them. I am just about to make some domesticated wolves into pets.


It took me a few in game years but I finally got deer and wolves domesticated.
